The fastest game on the internet, originally developed by Badgerson (https://badgerson.com/), then ported to Unity 6 and recompiled for Apple Silicon Macs by me, Stoppedwumm.

This website currently only hosts a broken version of the actual game. I will add the hardware releases soon here. You can also get them NOW at https://github.com/Stoppedwumm/Sanicball-Revived/releases/latest

I'd like to hear your feedback!

WARNING: I used AI to help me port some stuff to other languages/the porting process to unity 6 itself. I'll try to keep AI out of everything else as much as possible 

Development log

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